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Wesnoth Units database

Dust Devil

(image)

A swirl of dust and desert sand, quick as a wind, impossible to spot when resting and as dangerous as sand storm when riled. Special Notes: The unit has magical attacks, which always have a high chance of hitting an opponent. The swarming attacks of this unit become less deadly whenever its members are wounded. This unit's arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.

Advances from:
Advances to:
Cost: 20
HP: 28
Movement: 8
XP: 28
Level: 1
Alignment: neutral
IDDust Devil
Abilities: dust recuperation
(image)twister
arcane
5 - 2
melee
magical
(image)sand storm
impact
3 - 7
ranged
swarm
Resistances:
blade30%
pierce50%
impact50%
fire-20%
cold-50%
arcane-40%
TerrainMovement CostDefense
Cave250%
Coastal Reef150%
Deep WaterUNREACHABLE50%
Flat150%
Forest150%
Frozen150%
Hills150%
ImpassableUNREACHABLE50%
Mountains150%
Mushroom Grove250%
Sand160%
Shallow Water350%
Swamp350%
Unwalkable250%